Friday, December 30, 2011

Word Bearer WIP

Based of off a painting by Karl Kopinski.
Very WIP

Sunday, November 20, 2011

Tuesday, November 15, 2011


Mini 3d contest on GameArtisans.
1250 tris, 512 diffuse texture only.

Polypainted the base colors and shading, now refining in Photoshop.

Wednesday, November 9, 2011

Something for Nothing

Bad day all around today. Was in a miserable mood tonight, so decided to just draw something without it being for anything. Not for work, or as a study, or a contest. Just a drawing to get some of the blahs out.

Monday, October 31, 2011

Bela Lugosi's Dead

Quick painting for a GameArtisans contest. Do a portrait of a horror character like an old fashioned portrait.
I did Bela in one of rembrandt's poses, I tried to do brushwork like Frans Hals, but don't think I nailed it.

Monday, October 3, 2011

Comicon 2011 DONE!

Finished and submitted with half an hour to go. I'm pretty happy, think it's better than my last model, which is always my goal for these.

Sunday, September 25, 2011

Comicon 2011 WIP

Model and textures are pretty much finished. Made a background this weekend as well.
Next up is rig/pose, light and render.

Friday, September 23, 2011

Comicon 2011 WIP

Testing out color variations.

Wednesday, September 21, 2011

Comicon 2011 WIP

Some progress shots from the Mephisto I've been working on for the challenge. There's a week and a half left, I'm pretty much on target for finishing.
Face Details
Finished Sculpt
Low Poly with Normals
Starting texturing and placing alpha cards for hair.

Saturday, August 20, 2011

CC2011 WIP

Started this years Comicon Challenge over at
Check it out here: if you want to follow the progress.

Wednesday, June 29, 2011

Quick sculpt

Playing around in zbrush, based off a little doodle from last year. About 2 hrs, recorded it in timelapse mode.

Thursday, June 23, 2011

New Personal Project Starting

Warhammer 40k Chaos Space Marine.
Just did a real quick pass in zbruh to get heights and scale.

The guy all the way on the left is my height (5'6") the Marine is the 7'6" the various 40k forums seem to agree is the "official" height. He looks positively massive compared to a normal person.

Monday, May 30, 2011

Xoliul Shader test

Late to the game on this one, great little viewport shader
5 minutes of fiddling.
Default Max DirectX on left - Xoliul on right

Monday, May 23, 2011

Dominance War5 Finals

For reals this time. I had to go chop down 2k tris after re-reading the rules. Also tweaked the main image some more.

Sunday, May 22, 2011

Dominance War5 Finals

Unless I see something I missed in the morning, these are what I will submit.

Dominance War5 WIP

Working on the final shots. Just need to make the FX, then final renders and some serious Pshop work on the beauty shot.

Friday, May 20, 2011

Dominance War5 WIP

Finished Skinning and started posing and lighting.
First pass:

Tuesday, May 17, 2011

Dominance War5 WIP

Still plugging away. 6 days and counting....

Sunday, May 15, 2011

Dominance War5 WIP

With the one week extension I slowed down a bit. Working on textures now.

edit update.

Monday, May 9, 2011

Dominance War5 WIP

Testing the normal bake, and roughing in my beauty shot.

Sunday, May 8, 2011

Dominance War5 WIP

Another sculpting pass now that I have the UV's done. Adding some small details, veins skin puckering around embedded gold. and asymmetry. Also threw on a scar from when the mask got wrecked. Not sure if I'm sold on it yet.

Saturday, May 7, 2011

Dominance War5 WIP

Low Poly and Unwraps done! Have around 200 tris for FX and maybe the arch.

Wednesday, May 4, 2011

Muppet Self Portrait

Goofy little drawing topic at work. Everyone had fun. Here's mine:

Tuesday, May 3, 2011

Dominance War5 WIP

Low Poly almost done

Monday, April 25, 2011

Dominance War5 WIP

Slow week, only got in a handful of hours.

Saturday, April 16, 2011

Thursday, April 14, 2011

Dominance War5 WIP

Need to find a way to add more hours to the night. The couple hours I have after work aren't enough. I don't want to stop.

Wednesday, April 13, 2011

Dominance War5 WIP

Sculpty Sculpt. First night, 2hrs

Saturday, April 9, 2011

Dominance War5 WIP

Continuing with basemeshes

Sunday, April 3, 2011

Dominance War5 WIP

Started working on new basemeshes for sculpting now that the final concept is done. Going to try separating out the basemeshes in the body this time, to let me get some higher details going.

Friday, April 1, 2011

Dominance War5 WIP

Still just refining the concept

Wednesday, March 30, 2011

Dominance War5 WIP

Working on finalizing the design

Wednesday, March 23, 2011

Dominance War5 WIP

Closing in on a final design.