Sunday, September 25, 2011

Comicon 2011 WIP

Model and textures are pretty much finished. Made a background this weekend as well.
Next up is rig/pose, light and render.

Friday, September 23, 2011

Comicon 2011 WIP

Testing out color variations.

Wednesday, September 21, 2011

Comicon 2011 WIP

Some progress shots from the Mephisto I've been working on for the Gameartisans.org challenge. There's a week and a half left, I'm pretty much on target for finishing.
Face Details
Finished Sculpt
Low Poly with Normals
Starting texturing and placing alpha cards for hair.

Saturday, August 20, 2011

CC2011 WIP


Started this years Comicon Challenge over at GameArtisans.org
Check it out here: http://www.gameartisans.org/forums/showthread.php?t=25920 if you want to follow the progress.


Wednesday, June 29, 2011

Quick sculpt

Playing around in zbrush, based off a little doodle from last year. About 2 hrs, recorded it in timelapse mode.

Thursday, June 23, 2011

New Personal Project Starting

Warhammer 40k Chaos Space Marine.
Just did a real quick pass in zbruh to get heights and scale.

The guy all the way on the left is my height (5'6") the Marine is the 7'6" the various 40k forums seem to agree is the "official" height. He looks positively massive compared to a normal person.

Monday, May 30, 2011

Xoliul Shader test

Late to the game on this one, great little viewport shader http://www.laurenscorijn.com/viewportshader
5 minutes of fiddling.
Default Max DirectX on left - Xoliul on right

Monday, May 23, 2011

Dominance War5 Finals


For reals this time. I had to go chop down 2k tris after re-reading the rules. Also tweaked the main image some more.

Sunday, May 22, 2011

Dominance War5 Finals


Unless I see something I missed in the morning, these are what I will submit.



Dominance War5 WIP

Working on the final shots. Just need to make the FX, then final renders and some serious Pshop work on the beauty shot.